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Anatomy
Project type
3D Assets
Date
2026
I led the development of a 100+ asset anatomical library designed for clinical education. My system provides a comprehensive breakdown of skeletal, muscular, and organ systems, serving as a foundational 'Digital Twin' for a wide range of instructional simulations, including modules on Sepsis, Sickle Cell Disease, and Pharmacodynamics.
To ensure clinical versatility, I crafted a range of pathological variants, including oncological models, respiratory diseases, and various dermatological conditions (lesions and trauma). Each asset is topology-optimized, maintaining great visual quality while meeting strict performance requirements for VR deployment.
This is a large body of work that is still under development, I'm only able to give a sample of what I've made here so, if you're interested to learn more please send me a message!





















